TOP LEFT: [load] button Loads the specified filename
TOP RIGHT: [save] button Saves the file to the specified filename. Alternatively, could type in [W] to automatically save file.
TOP BUTTON TO RIGHT OF MODEL: [MODE ALL/1] button Click to select MODE 1 or MODE ALL:
LOWER BUTTON TO RIGHT OF MODEL: constraint mode: Relevant only when editing boundary nodes. Clicking on this button toggles between three settings:
[RIGHT] When a node is displayed use the right button to move it. When all boundary nodes are displayed use the right button to move (up or down) the entire boundary
[b] toggles plotting of vertical model [b]oundaries. Note vertical
model boundaries are not automatically updated after moving
nodes etc. Hit
[C] plots (1) velocity [C]ontrast across each boundary; and
(2) dip of each boundary in a separate panel below main plot
[d] for [d]own: to select next lowest layer
[e] to exit from [e]dit mode (modifications are not saved)
[i] writes out detailed block [i]nformation
[L] leaves edit mode (modifications not saved) and reports and
plots (1) [l]ow-velocity zones; (2) negative vertical
velocity gradients; and (3) crossing boundaries
[m] toggles boundary node [m]ovement constraint mode
[n] toggles plotting boundary (depth) [n]odes
[o] zooms [o]ut by 100% (if currently zoomed in)
[p] to create a [p]inch out:
[r] [r]eloads the previously saved version of file specified at
the top
[s] change vertical [s]cale of plot: Bottom of plot will change
to location of cursor when [s] is pressed
[T] toggles on/off [T]itle (filename, vertical exaggeration, and
date) at bottom of plot
[t] display vertical [t]wo-way traveltime at location of cursor
in the top left info box
[u] for [u]p: to select next highest layer
[v] toggles plotting of lower [v]elocity nodes
[V] toggles plotting of upper [V]elocity nodes
[x] to modify the [x]-limits of the model:
[Z] Maximum depth of plot is set to depth at the cursor location
when [Z] is pressed
[ctrl-a] if nodes are displayed (either boundary, upper velocity,
lower velocity, or both upper and lower velocity nodes),
[ctrl-a] will select all nodes:
[ctrl-n] If nodes are displayed, a new node will be created
(subject to movement constraints for boundary nodes)
[ctrl-n] If no nodes are selected [ctrl-n] specifies creation of
a new layer. The new layer number is determined by the
location of the cursor when [ctrl-n] is pressed. If cursor is
above or below the model then a new layer number 1 or
nlayer+1 will be created, where nlayer is the current number
of model layers:
[ctrl-s] moves cursor to the filename box
[ctrl-x] if nodes are displayed (but not all selected), the node
closest to the cursor will be deleted. If no nodes are
displayed, or all nodes are selected, layer is deleted.
[-] when nodes are displayed, pressing [1] near a node will
change the inversion switch setting to -1
[0] when nodes are displayed, pressing [1] near a node will
change the inversion switch setting to 0
[1] when nodes are displayed, pressing [1] near a node will
change the inversion switch setting to 1
[)] changes inversion switch settings for all nodes in ALL layers
of the currently displayed node type to 0
[*] toggles plotting of shot point locations
[backspace] or [del] - same as [ctrl-x]
[#] crude display of velocity values, when nodes are displayed
[?] displays this help
[Esc] (1) Deselect a selected node; (2) hide nodes if no node is
selected.
HOW THE ON-SCREEN BUTTONS WORK:
CREATING APINCH OUT:
[q] [q]uits vmed (modifications not saved)
After pressing p, 4 buttons will appear:
1 = X1 is the left side of the pinchout
2 = X2 is the right side of the pinchout
3= up/down = to create a pinch up or down
4 =Pinchout: press this button or hit the [spacebar] to
perform the pinchout.
The part of the boundary to be pinched out is drawn in grey.
Alternatively click the left mouse button and drag a box
(vertical extent of box ignored) to select part of boundary
to be pinched.
Hit [Esc] or [p] at any point to cancel pinchout mode.
Use the [Tab] to automatically cycle the cursor position from
the current position, to buttons 1, 2 and 3, then back to the
original cursor position.
MODIFYING X LIMITS:
After pressing p, 4 buttons will appear:
[z] [z]oom in: press and release left button, drag a rectangle,
then press left button. Other buttons quit out of zoom mode
1 = X1 is the new left side of model
2 = X2 is the new right side of model
NOTE: X1 and X2 are relative to current model
3 = X0 is distance to be assigned new left left side of model.
4 = X limits : press this button or hit the [spacebar] to
perform the change of X limits
Alternatively, to select a sub-region of the current model,
click the left mouse button and drag a box (vertical extent
of box ignored) to select X limits.
Hit [Esc] or [x] at any point to cancel X-limits mode.
Use the [Tab] to automatically cycle the cursor position
from the current position, to buttons 1, 2 and 3, then back
to the original cursor position.
EDITING WHEN ALL NODES SELECTED:
[ctrl-d] duplicates the currently selected layer the new layer is
located at the location of of the cursor when [ctrl-d] was
pressed. E.g., if layer 2 is selected and [ctrl-d] is pressed
while the cursor is in layer 5, a new layer 6 is created with
a boundary identical to layer 2. Pinchouts are created
automatically to avoid crossing boundaries.
After pressing [ctrl-a], 3 buttons will appear:
If all BOUNDARY nodes for a layer are selected these buttons
are:
1 = Z = set depth of all nodes to this value
2 = dZ = shift all nodes up/down by this value (positive
shifts down, negative up)
3 = 1/0/-1 = press this to set inversion switch of all nodes
to 1, 0 or -1
If all VELOCITY nodes for a layer are selected:
1 = V1/V2/V = set velocity for all selected nodes (V1
indicates upper velocity nodes; V2 indicates lower velocity
nodes; and V indicates both upper and lower nodes.
2 = dV = increase or decrease velocity at all nodes by this
amount.
3 = 1/0/-1 = press this to set inversion switch of all nodes
to 1, 0 or -1
NOTE: cannot set all nodes to for upper velocity nodes, or
if both upper and lower nodes are selected.
Use the [Tab] to automatically cycle the cursor position
from the current position, to buttons 1, 2 and 3, then back
to the original cursor position.
CREATING A NEW LAYER:
After pressing [ctrl-n], use left mouse button to enter new
points for the layer. Points must be entered left to right.
For a layer with a single point, click to the right of the
model.
Click to the left of the model to add a boundary node At Xmin.
If the first click is in the middle of the model, a node
will automatically be created at the same depth at Xmin.
The final node is entered by clicking to the right of the
model, OR, at any time by clicking the right button which will
automatically place a final node at Xmax at the depth of
the previous node.
For non-numerical buttons (except the file name button at
the top), clicking with any mouse button will either
perform the button function or toggle the setting of the
button.
For buttons with numerical values, place the cursor in the
button, then begin typing in the desired value. When
finished, type in [enter] (carriage return). You CANNOT do
anything else until you hit [enter].
If the first part of the number you enter starts with a
"-" or a "." or "-." you won't see the "-" or "." until
you type in the first actual number. Yes, it is crude.